The Best Way To Get Me Working On A Game
Nov. 2nd, 2010 11:49 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Is apparently for me to open my mouth in front of people willing to play it. Tonight, we wrapped up the first arc of our Adventure! in the 1890s game, "The Coming Thing," with plans to go back to "The Dawn of the Temple of Elemental Evil" next week. However, the week after that, our Pathfinder GM has a commitment, so we've got a hole in the schedule. "I've got something I can playtest for OwlCon," says I. Which is more or less true. I'm running a Barbarians of Lemuria game in one of my rounds and I know basically what I'm going to do with it, and I figure I can get a one-shot into shape in two weeks.
The current plan is to start off with one of the adventures out of the book, with a few personal modifications. I expect it'll run a bit short and we can workshop things to flesh out the action a bit. Once I've got that, I think I'll crowdsource it a bit here and on RPGnet to see if we can squeeze the maximum amount of awesome into it.
More on this as it develops. In the meantime, some inspirational artwork:

The current plan is to start off with one of the adventures out of the book, with a few personal modifications. I expect it'll run a bit short and we can workshop things to flesh out the action a bit. Once I've got that, I think I'll crowdsource it a bit here and on RPGnet to see if we can squeeze the maximum amount of awesome into it.
More on this as it develops. In the meantime, some inspirational artwork:
